![]() For models that were off the screen, this often caused to the model to rotate in a way that it would "fly off the screen". SolidWorks used to always rotate about the model centroid regardless of whether the whole model was on the screen or not. If not, SolidWorks uses an algorithm to automatically select a piece of geometry that is in the view and projects a point onto it to rotate about (the entity and rotation point are highlighted in magenta during the rotation). ![]() If the model is fully in view, SolidWorks rotates about the model centroid. This help topicalso outlines most of these methods pretty well. Here is an outline of all of the manipulations you can make with your mouse. This is perhaps the most popular form of model view manipulation since it doesn't require you to move your hand off of the mouse and in conjunction with a couple of keyboard "accelerators", can perform most of the common view manipulations. Maybe you will discover some methods you didn't know existed before. ![]() This blog post will attempt to put most (all?) of the methods into one document for reference and describe a bit of history as to why some commands work as they do. There are many different ways to manipulate the model view in SolidWorks. ![]()
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